Horizon’s DLC Has a Very Good Side Quest

…Early into the DLC I found myself characteristically distracted by a side quest. I found a sad looking young woman with a little exclamation mark above her head. She told me she was a musician named Laulai who, until recently, played music in a place called Deep Din. It was a place, but also a musical instrument. But something had caused it to rapidly and unexpectedly flood, leaving her without her creative outlet but also without a connection to her late father, who had taught her how to play.

It was an odd but relatively mundane quest. Go investigate the flood, see what happened, fix everyone’s problems, good to go. So I went to check it out…

SPOILER WARNING: I’m going to describe the rest of the “Waterlogged” side quest in some detail, so stop here if you intend to play it spoiler-free yourself (which I totally encourage)….


Where the Champions’ Ballad DLC Falls Short

This post contains some spoilers about the structure and content of The Champions’ Ballad DLC for The Legend of Zelda: Breath of the Wild. Readers beware.

Earlier this month, Nintendo unveiled the surprise release of Breath of the Wild’s The Champions’ Ballad DLC. This was incredibly exciting news for fans of the game and for some, like myself, a reason to revisit the game. Well, earlier today I finished playing through the new DLC, and I have thoughts…


On Storytelling in Hellblade: Senua’s Sacrifice

Hellblade: Senua’s Sacrifice is a game that I heard a lot of whispers about before ever seeing it. I knew that it was an action game by Ninja Theory, that it attempted depictions of neurodivergence, and that it supposedly had impressive audio design. Most of those descriptive elements were interesting to me. But I didn’t hear much about it beyond that. So when I started this game, I went in mostly blind, having only heard first impressions and seen a few screenshots.

Part of my enjoyment of the experience was discovering it without having many expectations.  So on that note, my spoiler-free tl;dr is as follows: Hellblade is a fascinating story delivered through high-quality visuals and narrative-integrated gameplay. It’s part story, part action game, part low-key puzzle game, with some survival horror elements included as well. It’s also a foray into the honest depiction of psychosis in video games.

If you’re comfortable with the themes in the game and curious about it, then I highly recommend you experience it for yourself. From here on, there will be heavy spoilers…


New format (again)

Just a quick update to reflect a new direction that I’m going in. I’ve played a lot of thought-provoking games this year and wanted to start openly talking about my opinions on them. I don’t intend to do full reviews, as I’d prefer to talk about specific aspects of games that interest me rather than…


ABZÛ: Further refining the Flower/Journey formula

ABZÛ is a short, beautiful storytelling game from newly-formed developer Giant Squid Studios in which players explore a breathtaking ocean environment to uncover a mysterious story.


E3 2016 Impressions

Having just returned from E3 2016, I’ve written a few brief blurbs about the games for which I saw or played any exclusive content so I could give people an idea of what I thought. The following is a breakdown of what I played/watched/interacted with and what I thought of it.

I’ll talk about some of the hands-on demos I played (ReCore, Abzû, Horizon: Zero Dawn, Song of the Deep, Masquerada, Gravity Rush 2) as well as some videos and expo setups that I saw or found interesting….


Nova-111 Review

Nova-111 is a quirky little action-puzzle game developed by indie studio Funktronic Labs.  Players will control a box-shaped spaceship from a side-scrolling perspective, moving up, down, left, and right on a grid in order to navigate around obstacles and defeat enemies….


Uncharted 4: A Thief’s End (Single Player) Review

A Thief’s End is the closing chapter of Naughty Dog’s beloved Uncharted franchise, a sort of Tomb-Raider-meets-Indiana-Jones action adventure series.  The series began with Uncharted: Drake’s Fortune, released for PS3 in 2007 (about a year after the PS3 itself was released).  It follows the story of Nathan Drake, long lost heir of Sir Francis Drake, and was lauded for its cinematic style and high quality production and presentation……


Update: Plans for future content

Hello, mostly non-existent readers!  Despite this blog not actually being promoted or having much readership, I wanted to make a quick post that explains how I plan to go about creating review content for moving forward.  For the record, anyway, and to have something to which I can hold myself. I’m planning on breaking my…


Mirror’s Edge Catalyst Closed Beta Impressions

Note: I totally forgot to take screenshots while the beta was still available to me, so unfortunately I have none to post here 🙁 Last weekend, I was selected as one of the players for the Mirror’s Edge Catalyst Beta.  As someone who enjoyed the original Mirror’s Edge, I was excited to give it a…