Month: December 2020

GOTY 2020 #3. Blaseball

Blaseball is a game about tracking stats, betting on games, and watching play by play live “games” as they unfold. These are not usually things I like to do. Blaseball is also, however, a procedural horror game about changing the rules, incinerating players, and even fighting gods. Many of the games on my list don’t…


GOTY 2020 #4. Signs of the Sojourner

Game mechanics — the rules that govern the way you interact with a game — can often be understood as metaphors. It’s easy to forget this sometimes. What begins with individual actions mapped to buttons becomes a set of verbs that represent something more complex, like a battle or a . Some game mechanics are…


GOTY 2020 #5. Hades

I’ve been a fan of Supergiant ever since Bastion. Their games have been trending in a direction that excited me. Bastion was an intriguing, but mostly familiar isometric action game. Transistor was similar, but added cool twists to the combat system. Pyre was downright weird, a mashup of visual novel, RPG, and sports game. But…


Top 5 Games of 2020 – Backlog Edition

As I mentioned in my kickoff post, I decided to break my usual Top 10 Games of the Year list into two separate Top 5 lists: the ones actually from 2020, and the ones from my backlog. I’ve already written in more detail about each of these games, but 5 separate 750 word posts isn’t…


Backlog #1. ECHO

Though I often appreciate them, I don’t typically play horror games. ECHO isn’t exactly a horror game, but it’s easily the most terrifying game I played this year. Developed by a small team of alums from IO Interactive (the studio behind the highly-regarded Hitman series), ECHO delivers a brilliant stealth experience that leverages the full…


Backlog #2. Pathlogic 2

Pathologic 2 (2019) is an ambitious remake of 2005’s Pathologic. Reconstructed by Ice-Pick Lodge, the same studio that created the original, it’s a gorgeous and haunting survival game about confronting a dire plague in a rural town in the Russian Steppe. It’s bizarre, dramatic, and unsettling, relentlessly punishing the players’ every small mistake to drive…


Backlog #3. Disco Elysium

Disco Elysium is a noire RPG in the style of classic computer RPGs, developed by Estonian studio ZA/UM. It takes place in Martinaise, a dreary, industrial district of the occupied city of Revachol. It’s a strange, gloomy detective story about class and politics, filled with both dark humor and unexpected sincerity. I struggled to find…


Backlog #4. Diaries of a Spaceport Janitor

I’m not usually drawn to games that wallow in frustration or hopelessness. The “it’s miserable, and that’s the point” kind of games like Papers, Please sort of miss the mark for me. For me, a frustrating game needs to provide a certain tonal balance to be worth the effort that it’s asking of me. Diaries…


Backlog #5. Dragon’s Dogma

It’s been a long time since I’ve been able to get invested in an open world action RPG. In the past few years, I’ve learned that their structure just doesn’t work with my play style and attention span. So I tried to play Dragon’s Dogma a couple of times this year, and I kept bouncing…


GOTY 2020 Kickoff

In 2019, I made a point of trying to keep up with game releases. I played a lot of new games when (or soon after) they released, hoping to engage with them while they were relevant. Despite my efforts, I ultimately missed plenty of titles that I was particularly interested in. And as you might…